🎲 GM Quick Reference

Essential tables for running espionage campaigns. When you need an agent codename, intelligence rumor, or complication on the spot - roll or choose instantly.

👤 Agent Codenames & Names (d100)

Codenames for operations and names for agents, contacts, and handlers

Codenames (1-25)

  1. Nightingale
  2. Scarlet
  3. Bishop
  4. Raven
  5. Falcon
  6. Cobra
  7. Phoenix
  8. Ghost
  9. Shadow
  10. Mercury
  11. Icarus
  12. Athena
  13. Phantom
  14. Viper
  15. Atlas
  16. Echo
  17. Crimson
  18. Oracle
  19. Spectre
  20. Artemis
  21. Cipher
  22. Valkyrie
  23. Wraith
  24. Titan
  25. Sable

Names (26-50)

  1. Alexander Petrov
  2. Sofia Chen
  3. Marcus Volkov
  4. Natasha Romanova
  5. James Sterling
  6. Elena Kozlov
  7. David Blackwood
  8. Katarina Ivanova
  9. Viktor Sokolov
  10. Isabella Santos
  11. Dmitri Volkov
  12. Lucia Martine
  13. Sean O'Connor
  14. Anya Petrova
  15. Julian Cross
  16. Mei-Ling Wu
  17. Andre Dubois
  18. Svetlana Kozlova
  19. Maxwell Hunt
  20. Yuki Tanaka
  21. Rafael Silva
  22. Olga Volkov
  23. Gabriel Rousseau
  24. Nadia Sokolova
  25. Ian Mackenzie

Names (51-75)

  1. Zara Al-Rahman
  2. Nikolai Petrov
  3. Carmen Ortiz
  4. Ivan Sokolov
  5. Aria Nazari
  6. Klaus Weber
  7. Tatiana Ivanova
  8. Ahmed Hassan
  9. Irina Volkov
  10. Sebastian Vaughn
  11. Lena Kozlov
  12. Omar Farid
  13. Anna Petrova
  14. Diego Mendoza
  15. Marina Sokolova
  16. Henri Lefebvre
  17. Ekaterina Ivanova
  18. Jin Park
  19. Vera Volkov
  20. Antonio Ricci
  21. Anastasia Kozlova
  22. Lars Eriksson
  23. Yulia Petrova
  24. Miguel Santos
  25. Darya Sokolova

Names (76-100)

  1. Thomas Ashford
  2. Kira Ivanova
  3. Hassan Al-Din
  4. Veronika Volkov
  5. Christopher Blake
  6. Alina Kozlova
  7. Friedrich Schneider
  8. Ludmila Petrova
  9. Marco Rossi
  10. Galina Sokolova
  11. Pierre Moreau
  12. Valentina Ivanova
  13. Pavel Volkov
  14. Sophia Dimitriou
  15. Adrian Cross
  16. Oksana Kozlova
  17. Rashid Al-Farsi
  18. Daria Petrova
  19. Leon Mercier
  20. Irina Sokolova
  21. Akira Yamamoto
  22. Elizaveta Ivanova
  23. Javier Cruz
  24. Polina Volkov
  25. Benedict Stone

🗣️ Intelligence Chatter (2d10)

What agents hear through back channels, dead drops, and intercepts

2d10 Intelligence
2"Asset codenamed 'Nightingale' missed last three check-ins. Moscow station chief requesting exfiltration team. Problem: no record of Nightingale in our database. Someone's running unauthorized operation."
3"Chinese intelligence offering trade: biological weapons research for nuclear submarine plans. Deal being negotiated in Geneva. Both sides think they're running double cross. Both are wrong. Third party playing them."
4"Satellite imagery shows new facility in Siberian wasteland. Temperature signatures impossible for region. Construction completed in three weeks. That's physically impossible. Something else built it."
5"Double agent 'Raven' turned triple. Working for us, KGB, and... unknown third party. Payments traced to shell companies that don't exist. Addresses that aren't on maps. Who's really running Raven?"
6"Encrypted transmission intercepted from submarine. Doesn't match any known cipher. AI analysis shows it's human language. Ancient human language. Dead for 3000 years. Someone on that sub speaks it fluently."
7"Safe house compromised in Berlin. All assets extracted except one. Left message: 'They're not what they claim. Check the blood.' Lab analysis shows... inhuman. Intelligence community pretending this didn't happen."
8"Black budget project 'Olympus' requesting 50 billion. No project description. No oversight. Director-level clearance only. Three senators who asked questions died in 'accidents' within a week."
9"Defector from Russian program claiming mind control research succeeded. Demonstrated abilities on interrogators. Now handlers can't tell if their thoughts are their own. Defector vanished from maximum security facility."
10"Terrorist cell planning attack. Intelligence solid. Location confirmed. Raid executed perfectly. Building empty. Has been for months. But thermal imaging showed 30 people there. Still can't explain it."
11"Asset reports North Korean nuclear facility experiencing 'anomalies.' Staff disappearances. Equipment failures. Geiger counters reading backwards. Command ordering facility abandoned. Asset too terrified to extract intel firsthand."
12"Intercept suggests a scheduled diplomatic courier is carrying something other than documents. Destination unknown. Manifest falsified. Our people at the destination airport have gone quiet."
13"Three field operatives independently reported the same unmarked vehicle outside their residences on the same night. Different cities. Different countries. Same make, model, and plate number."
14"Station in Bucharest flagged unusual purchasing patterns — industrial quantities of mundane supplies delivered to an address that shows as a bakery. Bakery closed six years ago. Deliveries still accepted."
15"Embassy contact claims a foreign ministry official has been selling classified briefings. Price: not money. Not favors. He insists he's being paid in time. No one knows what that means yet."
16"Signals intelligence picked up a frequency that only transmits during thunderstorms. Content is always identical regardless of weather location. Cannot be jammed. Cannot be traced. Content is a list of names. Ours are on it."
17"Analyst went off-grid voluntarily. Left one message: 'The pattern isn't accidental. They want us to find it. Stop looking.' We haven't stopped looking. We found something. We don't know what to do with it."
18"Source inside a rival intelligence service says their director was replaced eighteen months ago. Quietly. No announcement. Current director passes all biometric checks perfectly. Source has since disappeared."
19"Five unrelated operations in five countries all hit the same unexpected obstacle on the same calendar date. Different agencies. Different objectives. Nobody coordinated. The obstacle was identical in all five cases."
20"Something came through during a routine signals sweep. Audio. Seventeen seconds. Nobody in the building will listen to it twice. The analyst who transcribed it requested immediate reassignment. Request denied. She hasn't spoken since."

🔍 What's in the Safe? (2d10)

Found during break-ins, searches, or dead drops

2d10 Item Found
2Dossier on you. Complete. Current. Includes photos from yesterday. Intel you haven't reported yet. How did they know? Who are "they"?
3Microfilm. Encoded. Partial decryption shows assassination targets. All already dead. Deaths ruled natural causes. All within last week. Your name is on list. Not crossed off.
4False passport. Your photo. Different name. Country you've never visited. Entry stamps for locations you've never been. Handwriting in margins matches yours. You didn't write it.
5Prototype weapon. Looks like pistol. No ammunition. No trigger. Fires anyway when pointed at living targets. DNA-locked to specific person. That person is your handler.
6Blackmail material on high-ranking official. Photos, documents, recordings. Completely legitimate evidence of treason. So legitimate it must be fabricated. Perfect frame job or actual guilt?
7Vial of clear liquid. Label in Russian: "Truth Serum - Fourth Generation." Works permanently. Can't lie ever again after injection. Some targets given this. Currently in government positions.
8List of sleeper agents. Dozens of names. Recognize three as prominent citizens. One is you. You're not a sleeper agent. Are you? How would you know if you were?
9Surveillance photos of a meeting. You're in them. Don't remember this meeting. Other participants all dead now. Classified operation you have no memory of. Amnesia or deep cover activation?
10Cipher key for unbreakable code. Opens message: coordinates, date, time. Location is black site. Date is tomorrow. Time is noon. Invitation? Trap? Only one way to find out.
11Payment records showing deposits to your account. Millions. From hostile foreign power. You never received this money. Can't prove you didn't. Someone's framing you. Or paying you without your knowledge.
12Burner phone. One contact saved: "DO NOT CALL." Seven missed calls from that number. Last one: thirty seconds ago.
13Personnel file on an agent you've worked with for years. Photo is someone else entirely. Everything else matches perfectly. Which version of them is real?
14Detailed floor plans of a building you recognize. Your own safe house. Annotated with shift changes, camera blind spots, and a question mark where your usual chair is.
15Transcripts of conversations you had in what you believed were secure locations. Highlighted sections. Someone has been curating these. For someone else.
16Evidence that a high-profile death — officially an accident — was a sanctioned operation. Your agency's authorization code is on the order. You didn't authorize anything.
17Hard drive. Encrypted. One unlocked folder contains a single image: your own face with a red X drawn through it and a date three days from now.
18Handwritten contact list in a code you recognize — your own personal shorthand, taught to no one. Names you don't recognize. Meetings you don't remember scheduling.
19Medical file showing an implant in your body. Surgery date you don't remember. Implant type classified even within the file. Surgeon's name redacted. Location: behind your left ear.
20A letter addressed to you, marked "To be opened after." After what is not specified. Contents describe your death in precise detail — including choices you haven't made yet but already know you will.

🎭 NPC Personality Quirks (2d10)

Quick traits for agents, handlers, and contacts

2d10 Personality Quirk
2Paranoid professional. Sweeps for bugs constantly. Changes phones weekly. Won't meet same location twice. Exhausting but alive. Most agents aren't. There's a lesson.
3Handler who actually cares. Rare in this business. Checks on your wellbeing. Remembers your birthday. Also will burn you without hesitation if mission requires it. Job first.
4Adrenaline junkie. Volunteered for deep cover in hostile territory. Thrives on danger. "Boring" desk work would kill them faster than enemy agents. Useful. Also liability.
5Ice cold professional. No small talk. No personal details. Perfect compartmentalization. You don't know their real name. They don't want to know yours. Efficient. Lonely.
6Idealist who still believes. Serving country. Protecting freedom. Making difference. Everyone else is cynical. They're not naive - just committed. Inspiring or sad? Both.
7Burned spy back for "one last job." Been saying that for five years. Can't leave the life. Nothing else gives meaning. The work is the addiction. Self-aware about it.
8Master of disguise. You've met them six times under different identities before realizing same person. Even face-to-face, hard to remember real appearance. Useful skill. Unsettling though.
9Torture survivor. Scarred. Triggers from certain sounds, smells, situations. Still operational but damaged. Knows things about pain you hope to never learn. Resilient and broken simultaneously.
10Opportunist. Loyal to highest bidder. Currently that's your agency. Tomorrow? Who knows. Honest about it though. "Nothing personal, just business." Actually true. That helps somehow.
11Analyst turned field agent. All theory, no practice. Overconfident from reading too many reports. Will get themselves killed. Or get very lucky. Your job to ensure latter.
12Compulsive note-taker. Records everything, never the important stuff. Meeting times, weather, what people ordered for lunch. Somehow this has saved an operation twice.
13Speaks exclusively in understatement. "Minor complication" means ambush. "Slight delay" means blown cover. "We should regroup" means run. Learning the scale takes time.
14Always eating. Every meeting, every stakeout, every debrief. Nervous habit. Excellent cook. Uses food as currency for information. Surprisingly effective approach.
15Genuinely believes their cover identity. Has to actively remind themselves who they really are before high-pressure conversations. Not dissociation — just very good at the job.
16Refuses to use any technology manufactured after 1985. Mechanical watches, film cameras, analog phones. Paranoid? Maybe. Also completely immune to most electronic surveillance.
17Has already planned the exit from every room before entering. Knows the nearest three safe houses, emergency contacts, and extraction routes at all times. Never had to use them. Keeps planning anyway.
18Recruited from a completely unrelated field — historian, chef, actuary. Still thinks like one. Sees patterns intelligence professionals miss entirely. Agency doesn't understand them. Needs them anyway.
19Knows exactly how this ends for them. Accepted it. Calm about it. Uses remaining time with ruthless efficiency. Nothing to lose is terrifying in a colleague. Invaluable in a crisis.
20Has been declared dead by their own agency twice. Both times deliberately. Third death is already arranged. When you ask who they really are, they smile and say they genuinely don't know anymore.

⚠️ Mission Complications (2d10)

When things are going too smoothly, roll for obstacles

2d10 Complication
2Compromised Identity: Cover blown. How they knew doesn't matter. They know. Extraction not possible. New identity needed. Time measured in hours. Maybe minutes.
3Asset Turned: Your contact is working for enemy. Everything you've told them, enemy knows. Everything they've told you is probably lies. Don't know how long compromised. Damage assessment critical.
4Surveillance Detected: Being watched. Have been for unknown duration. Can't tell who or why. Act natural. Complete mission anyway. Or abort? Both options bad.
5Mission Parameter Change: New orders. Extract became elimination. Intelligence gathering became sabotage. Legal became illegal. Moral became... questionable. Orders confirmed. Proceed.
6Equipment Failure: Camera doesn't work. Lock pick broke. Weapon jammed. Communication dead. Critical tool at critical moment. Backup plan? You don't have one. Improvise or abort.
7Witness: Civilian saw something. Might talk. Might already have. Options: ensure silence permanently or trust luck. One's murderer, other's gambler. Choose fast.
8Counter-Intelligence: They're running operation against you. Everything's trap. The intel, the meeting, the mission. Figured it out too late. Already in play. Adapt or die.
9Friendly Fire: Another agency operating same target. Didn't coordinate. Getting in each other's way. Both sides think other's hostile. Fix it fast or shootout starts.
10Asset Captured: Your contact taken by enemy intelligence. Knows your identity. Knows your plan. Will talk eventually. Everyone talks. Extraction impossible. Damage control mode.
11Bad Intel: Everything you were told is wrong. Target's not here. Security's different. Timeline's off. Mission based on faulty intelligence. Abort? Or adjust on fly?
12Unexpected Delay: Transport cancelled. Border closed. Contact late. Every hour of delay increases exposure risk. The window is closing. Waiting is also a choice.
13Third Party Interest: Someone else is running an op on the same target. Not hostile — just inconvenient. They won't coordinate. Both missions can't happen simultaneously.
14Collateral Entanglement: Mission objective is physically co-located with something you weren't briefed on. Civilian infrastructure. Medical facility. School. Achieving the objective affects all of it.
15Cover Story Unravels: Someone who knows your real identity is present in the target location. Doesn't know they're compromising you. You can't warn them without blowing your cover.
16Extraction Gone: Exfil route is burned. Safe house compromised. Emergency contact not responding. Every contingency was anticipated. None survive contact with the current situation.
17Moral Crossroads: Completing the mission requires an action your handler never authorized and you never anticipated. Doing it achieves the objective. Not doing it may cost lives. Both paths are permanent.
18The Real Target: Intelligence was deliberately misleading. You weren't sent for the stated objective. Your presence here serves a purpose you weren't told about. Someone at your own agency set this up.
19Burned from Above: Your own agency just compromised you. Intentionally. You are now the distraction for a larger operation you know nothing about. You were never meant to extract.
20No Good Options: Mission can be completed. The cost is something that cannot be undone, unnamed in the briefing, and known only to you in this moment. Control hasn't been in contact for six hours. You're alone with the decision.