Delta Nexus
Satirical Dystopia — Dark Comedy
Welcome to the Nexus. You are a Rank 0 citizen in a sealed arcology managed by a benevolent, all-knowing, perfectly stable Authority that has never made a mistake. Happiness is mandatory. Compliance is encouraged. Your clone backup is ready if needed. Please report any treason you witness, including your own.
Life in the Nexus
Delta Nexus is a vast self-contained arcology — sealed from the outside world, meticulously managed, and entirely controlled by a nameless Authority whose directives filter down through layers of bureaucracy, committees, and mid-level administrators who are just following orders from the tier above them. No one knows who is at the top. No one asks.
Citizens are ranked from 0 to 8. Rank 0 workers staff the maintenance tunnels, recycling plants, and cafeterias. Rank 8 administrators enjoy amenities that Rank 0 citizens are not cleared to know exist. Advancement is possible — theoretically. It requires demonstrating loyalty, competence, and the correct paperwork filed in triplicate.
Everyone is a clone. This is not a secret. What is a secret: how many times you've died, why, and whether your current psychological profile matches the one on file. Discrepancies are noted. Noted discrepancies are investigated. Investigations are thorough.
Key Features
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Clone Society
Death is an inconvenience. Your backup is on file. Try not to make it a habit.
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The Rank System
Ranks 0 through 8 determine what you eat, where you sleep, and what you're allowed to know.
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Secret Societies
Everyone belongs to one. No one admits it. Yours has an agenda you may not fully understand.
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Hidden Agendas
Your mission briefing has three layers: what you're told, what's actually happening, and what someone else wants to happen instead.
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The Authority
It is always watching. It is always right. It would like to remind you that this is not a surveillance system — it is a care system.
The Vanguard
Player characters begin as members of the Vanguard — a special action unit dispatched to handle situations the Authority officially considers resolved. The work is dangerous, the briefings are incomplete, and at least one member of your team is reporting on the others. Possibly you.
Secret Societies
Every citizen belongs to at least one. Some belong to several without knowing it. Societies have goals, resources, and rivals — and they use Vanguard missions as convenient opportunities to advance their agendas at minimal personal risk to themselves.
Treason
Treason is broadly defined. Failing a mission is potentially treasonous. Succeeding in an unexpected way is suspicious. Asking about Rank 5 amenities when you are Rank 2 is documented. Knowing what treason is before it is explained to you implies prior knowledge, which is itself a concern.
Play Delta Nexus With RPGAnywhere
Delta Nexus is built for dark comedy campaigns where paranoia, bureaucratic absurdity, and competing loyalties drive every session. Characters die, respawn, and immediately wonder who arranged it. The RPGAnywhere system's social skills, investigation mechanics, and flexible trait system support infiltration, deception, and the slow unraveling of agendas stacked four layers deep.
Learn about RPGAnywhere →