Steampunk
Complete Toolkit for Steampunk RPG Campaigns
Generate inventors, pilots, spies, and street folk. Create gadgets from pocket firearms to experimental aetheric skiffs. Build locations from airship docks to underground revolutionary safe houses. Design factions, plot hooks, and conspiracies for a world where coal and clockwork built an empire — and someone is about to tear it apart.
🎲 Generators
Character Generator
Generate inventors, airship pilots, spies, aristocrats, factory engineers, and street folk — with occupations, traits, backgrounds, quirks, and signature equipment.
Gadget & Invention Generator
Generate weapons, tools, transport, communications, medical devices, and surveillance gadgets — with power sources, complexity ratings, costs, and side effects.
Location Generator
Generate airship docks, factories, upper-city promenades, lower-city markets, underground networks, and institutional buildings — each with a hidden secret and built-in adventure hook.
Plot Hook Generator
Generate heists, espionage missions, investigations, revolutionary schemes, expeditions, and city-shaking conspiracies — with complications, twists, and faction involvement.
Faction Generator
Generate guilds, noble houses, criminal organisations, revolutionary movements, secret societies, and government bodies — with goals, methods, public reputations, and dark secrets.
📖 Reference
GM Quick Reference
Names (d100), city rumours (2d10), session complications (2d10), and social encounter hooks — everything you need when improvisation is required.
Equipment & Gear
Weapons, tools, aetheric devices, and transport with costs and notes — a quick reference for equipping characters and describing loot.
Social Strata & Class
The class pyramid, forms of address, guild ranks, street slang, and revolutionary cell structure — for navigating (or upending) the social order.
⚙️ About This System
Setting Flavour
A world where the Industrial Revolution met aetheric energy: airships crossing the sky, automata walking the factory floor, a stark class divide between coal-smoke slums and gaslit promenades. The Empire runs on steam and patents, and those who control one tend to control the other.
🎮 Compatible Game Systems
Recommended For:
- Victoriana
- Space: 1889
- Tephra: The Steampunk RPG
- Iron Kingdoms (Warmachine RPG)
- Savage Worlds (Deadlands: Noir, Rippers)
- RPGAnywhere: Occultis Mechanica
Also Works With:
- Any system with investigation mechanics
- GURPS (Steampunk supplement)
- D&D 5e (Eberron, artificer campaigns)
- Fate (Clockwork & Chivalry)
- Blades in the Dark (industrial fiction)
- System-agnostic (pure inspiration)